Slope Digital Aerial Imagery Svc LLC (SDA)

Offers a Stem Drones program that enables students of all ages to learn
How to navigate and code drones.
 

Once the students master the basics of block-style coding, they move on to more
advanced Python programming language.

Our kit includes ten drones with all the required accessories.
Students will learn the basics of block-style coding, applying math, science, and logic fundamentals.
Students will test their code on small, indoor-friendly drones flying
autonomously in the classroom.
The drones provided in the kits are super safe with their software and hardware
protections.
With a single tap, it can takeoff/land automatically; its vision positions system
facilitates precise hovering; alerts will go off when the battery gets low.


Moreover, even if you lose the connection, the drone can still land safely because of its fail-safe protection.

 

13 min flight time: Tello’s high-capacity battery offers an impressively long flight time,

Programmable: Students will learn essential programming while having fun.
By using Droneblocks or Python coding system, they can program their flight patterns with the Tello.


They can use the Tello SDK to develop software

applications when they become advanced users.

 

Students will find Tello the smallest yet most brilliant drone they will ever fly.

ENGINEERING:

  • Improve and optimize results by identifying errors and using mathematics and
    technology to redesign and solve problems.

  • Evaluate, use prior knowledge such as scientific processes and real-world problems, and troubleshoot to develop a solution.

  • Discuss, explain, and collaborate to improve a product through iteration.

  • Design a device that converts one form of energy into another by building, testing, and refining. 

  • Determine the best solution to accomplish a given challenge.

  • Plan and carry out investigations and gain feedback through the design process
    (design solutions).

  • Construct arguments that provide a convincing explanation of solutions created through programming.

MATHEMATICS

  • Measure distances, widths, lengths, and speeds to gain data for interpretation and
    refining engineering and design.

  • Integrate data analysis to collaborate and gain feedback.

  • Solve mathematical problems with numbers in any form, strategically using
    applicable tools.

  • Determine the probability of events and compare data from observed models.
    Explore and evaluate possible reasoning for discrepancies between models.

  • Observe an object’s motion, providing data and evidence to evaluate and predict
    future motion.

  • Develop and expand knowledge of geometry, understanding the concepts of
    measuring angles and geometric constructions.

  • Understand how variables can represent quantities in a real-world or mathematical problem.

ART

  • Make design, and create using various materials to develop a concept of the learning experience.

  • Brainstorm ideas through modeling and sketching.

  • Compile works of art to relate knowledge.